MUST HAVE Parity Updates for Minecraft Bedrock 1.19!



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Minecraft Bedrock 1.19 will bring tons of cool new features like the deep dark and warden to the game but it could also bring some long waited features like banner maps as well. In this video we take a look at some parity updates that would be amazing to see in Bedrock 1.19.

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21 thoughts on “MUST HAVE Parity Updates for Minecraft Bedrock 1.19!”

  1. 2:21 i totally agree, minecraft is minecraft, i don't get it why bedrock edition is that hated, i know that it has a lot of bugs but mc java also has this, and as a veteran player… i switched to bedrock

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  2. I'd also like to see us being able to place more items on trapdoors, so many builds that I see from Java players who can place plant pots on trapdoors that are being used as shelving, yet in bedrock, I believe we can only place chests and barrels. There are quite a few aesthetic deco things that we cannot achieve in bedrock compared to Java. And I still want to see berries on jungle leaves when replacing them as deco bushes they only seem to show on trees.

    I do think that some things might not be achievable because bedrock also caters to consoles and I can't imagine coding is easy for that and it wouldn't be 'fair' if Bedrock pc players got better parity than Bedrock console players so that could be a reason that Bedrock has restrictions. Could also be because of performance, like the spectator mode and the glow from the bell.

    The off hand slot would make things easier for sure and I think all us Bedrock players have been wanting the banner marker for years, instead of us having to place locator maps everywhere for markers, it doesn't always work either oh and banners on shields would be a nice added feature too.

    As for mob cramming I am unsure about it, again it comes down to performance I believe to what a console would be able handle. In Bedrock, I struggle to keep even a few cows in a small pen without them disappearing a few hours later. It's pointless building barns in Bedrock imo because guaranteed your mobs will despawn and you are left with lifeless empty builds.

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  3. I feel like entity cramming would actually be a downgrade. At least how they are in Java currently. The cram cap needs to be doubled, and I'd be fine setting it in bedrock

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