Are Minecraft 1.19 Fireflies Pointless?



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minecraft 1.19 will add fireflies to the game. originally they would create froglight but that’s been changed. what could fireflies do now?

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texture pack fireflies → https://www.planetminecraft.com/texture-pack/simple-fireflies/

wild update mod → https://www.curseforge.com/minecraft/mc-mods/the-wild-update

aesthetic firefly → https://www.planetminecraft.com/data-pack/aesthetics-4505385/

mo’ creatures → https://www.curseforge.com/minecraft/mc-mods/mo-creatures

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25 thoughts on “Are Minecraft 1.19 Fireflies Pointless?”

  1. Wait, so they design a feature where a frog eats a firefly and drops a light source block, then they find out that real-life fireflies are poisonous to frogs, and they decide to swap the fireflies out for… magma cubes? Wouldn't Slimes make more sense, what with them spawning in swamps like the frogs do?

    Ooh, I have an idea for what they can do with the fireflies! They can introduce a new mob that's connected to them, with the fireflies acting as a sort of early warning to the player that the mob is in the vicinity.

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  2. Firefly bottle but also uncraftable so you can get the firefly(s) back

    I wouldn’t actually mind the fireflies being a few pixels… if they were 3D (1x2x1) and were actual mobs too

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  3. Fireflies should replace the functionality of the glare, but as an item…

    How?

    Well, they'd be an entity similar to area effect clouds (if you don't know what those are, think dragon attacks/lingering potions) in that the particles aren't the mobs themselves, but they're a bunch of grouped particles that look like a lot of bugs all buzzing together, but technically speaking is just 1 mob…
    They would only come out at night, in areas with 0 block-light, maybe disappear if a player got too close without sneaking, and you could capture them in a bottle by right-clicking them with one.
    Right-click with the "bottle o' lightningbug" in-hand will place them in the world again, and these ones wouldn't despawn, just like aquatic mobs captured in a bucket (though still they'd "disappear" during the day, coming back out again at night).

    In item form, it would double as a utility item with an animated texture, similar to compasses and clocks, in that the fireflies inside the bottle will start glowing/flashing and buzz around more erratically when you are standing inside an area with a light level of 0.

    This should address the issue the Glare was meant to for players who don't/can't use the debug features to check light levels, while simultaneously giving fireflies "a reason" to exist in the game, unrelated to frogs, and making the ability to check for dark spots more accessible, intuitive and precise than it would have been with the Glare.
    The only key difference is they only work where you stand, while the Glare would seek out dark spots – however the fireflies could simply pathfind to dark spots when released to cover that fault.
    That feature could be included/excluded depending on whether you want the Glare to still come to the game too, so it can still have a niche use, or not and you'd want it totally replaced with a single feature that's the complete package.

    Reply
  4. One of the things I dislike the most is that fireflies are poisonous to frogs, yet you can still feed a parrot a cookie, you can spear a turtle to get a bowl. And they literally eat cubes of fire and lava

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