163 Minecraft Things That Changed Forever



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163 Old VS New Minecraft Things

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Character drawn by @MagnaGallina

Produced by Jonah Walters
Edited by BBelle, Brennan Moore, and Jeenneette Wolfe
Research by MonocleMC, Frankie Mundo, and Jonah Walters
Footage by Frankie Mundo, Abelardo Robles, Jordan Cross, Brennan Moore, Jonah Walters, Samcraft, MonocleMC, and Jaden Moore
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The map used in parts of this video is a modified version of the world download from @GeminiTayMC let’s play series.
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Some of the maps used in this video are modified versions of the world downloads from BlueNerd Minecraft’s channel, which you can watch here: @BlueNerdMC
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The map used in parts of this video is a modified version of the world download from @Antlerboy
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Some music used in this video is courtesy of Mewmore. Make sure to follow their tracks at @Mewmore
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Portions of this video are copyrighted and owned by Nintendo, and their use is allowed by the Nintendo Game Content Guidelines for Online Video & Image Sharing Platforms. All other original content, unless expressly noted otherwise, is ©2023, by the Skip the Tutorial creator, all rights reserved.
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Other Credits:
https://youtu.be/Pi1TdONXnRI?si=a_-oMVTB39yt0dm6
https://www.curseforge.com/minecraft/texture-packs/xalis-potions

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35 thoughts on “163 Minecraft Things That Changed Forever”

  1. Does anyone remember how glass used to have its own placement sounds? As well as glowstone, lamps and the likes. And rather good ones at that. I still have no idea why those were removed.

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  2. In bedrock, if you use the /teleport command you can get past the world border in creative, and it would be glitchy like blocks would only render if you look at them a certain way, and very often you could only move left or right, and not forwards or backwards. I don’t know how this would work for Java if you even can teleport be on the world border in Java but in bedrock, it’s so fun.

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  3. 35:28 i'm no coder but i feel like this could still be a thing. instead of having all the mobs checking for an exploding creeper, just have the mobs wait for the creeper to ignite, then the creeper's ignition could send a code to alert the other mobs. again, not a coder, but this does at least sound like it could work better

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  4. If "You can not sleep with monsters nearby" is an issue, build a 20×28 block house and have bed in center of the house. Its too far away from all walls so even if a zombie is at your door, you can sleep. But make sure you also have a high roof otherwise anything on your roof still counts as too close.

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