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LAG BUSTING β REDSTONE FARM β PERFORMANCE UPGRADES
I create a factory that produces Redstone from Cushed Netherrack and Strength Potions in the Create Mod.
In this episode I test a whole bunch of mods and specific items in the Create Mod to determine the worst causes of FPS Lag in my Create World.
Mod Pack on CurseForge:
https://legacy.curseforge.com/minecraft/modpacks/fxnt-create
Iβm having a great time discovering the Create Mod in this fantastic Minecraft world. Filled with mods that add new biomes, terrain, mobs and so much more, not to mention the Create Mod.
Join me as I explore Create and build an industrial world inside of Minecraft.
π Links
β Website: http://foxynotail.com/
β Discord: https://discord.com/invite/BqGKecr
β Patreon: https://www.patreon.com/foxynotail
#minecraft #createmod #create #letsplay #survival
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This is unbelievably helpful, I don't have to tests nearly as much now thank you thank you thank you ππ¦
Absolute GEM!!! π
moving shafts are also creating lag so if you click on them with a anderside casing it wil help to improve your FPS
Your client FPS is not bound to the server TPS in Minecraft. Also, if you'd used the mod Observable, you wouldn't have needed to go through all this manual testing.
Im baffled at how much lag Create can cause on its own. I typically play modpacks that range from 100 to 500 mods in a single pack. And even then. I've never had such frame issues. Then again when it came to using create I'd find a way to circumnavigate using the base mod for anything (I.E. Tanks, Belts, Pipes, ect.) and used things like Mekanism pipes or just use Pipez mod to transport mass quantities. Only using tanks and belts when it came to multi-processing factories. But only for the processes. After that I'd use a combo of chest/barrel/drawer and pipe. And when it came to SU generation I'd almost always use the compact electrical stuff (Motors from Create: Craft's and Additions. Motors from Create: New Age. Heck if neither of those are available I'd use something like Create: The Factory Must Grow engines {They have engines from Gasoline, Diesel, and even turbine})
TL:DR Mod number doesnt matter. Using alternative mods that isnt solely create may be the best option to get frames back.
Recommended mods for long transport
Create: New Age (For better SU generation)
Mekanism/Pipez (For non-primary item transport. Mekanism for dynamic tanks)
Create: The Factory Must Grow (Alternative SU generation)
Tesseract (For wireless transport)
Made this comment near the beginning of the video. Finished the video and I'd recommend a Cobble Gen like Triobian's which can produce 35 thousand an hour
Can the current world put up for download?
he get wood from his wood farm. He means his laggy woods farm π
Hey foxy if your struggling to get phantom tracks I can help you first don't sleep in bed for 3 days and don't die then phantoms will start to spawn
sad that framed blocks don't support fabric
Lag is pollution. Thanks for doing your part and cleaning it up. π
Remember when 30 FPS was great?
I think it could have been worth measuring lag when not looking at things too. Some things can be lag-free if theyβre hidden, but others are poorly optimized and lag you through walls. This could be a game changer for a few blocks
Well if belts are a lag issue what about the mechanical claws?
Use a spout to pour liquid EX on to the sword.
Dude i searched up your modpack before you even said it in the video I thought it was someone elses and it was not your modpack but now i know
Hey Foxy, got a few performance tweaks for your modpack
First of all, ImmediatelyFast – it really helps if you need to render a lot of entities
Secondly, DrawerFPS which might significantly improve your frame rate with lots of storage drawers placed in your world by reducing it's render distance
You should also try Radium, it is great server side optimization mod
P.S. Create has a render engine called flywheel and it might sometimes affect the fps. Try switching to BATCHING backend (/flywheel backend BATCHING) or disabling it (/flywheel backend OFF). Type /flywheel backend INSTANCING to return to default backend
Fun Fact: Standard Netherite Diving Boots prevent Players (You) from being affected by Conveyor Belts. An investment into that piece of armor would be very useful moving forward
just make sure you make multeble town. that helps against the lag, it isnt the prettiest but it will do the trick
Use create enchantment industry
if you have problems with transporting items, you can use the mod enderchest. You can create several different chests with a color code.
make the roofs of the tiny food factorys beter
Whenever contraptions stop, like trains, you can feel that in your frames. A second primary cause of lag are funnels, mostly on large inventories, like humongous drawer networks in a certain ski resort…
POV: Trains that not only arenβt too bad for FPS but can also transport absolutely HUGE amounts of items and liquids at a really decent speed: πΏ
hooooooooooool' up he's back our tru king our best man our best creator (from minecraft create mod oc)
But if you try not to use chutes, funnels and belts isn't very realist.
You're in the rare case of just simply too many entities being loaded in one area. Time to expand and get that world wide train system in gear.
the lagg is caused by the blocks still running and animating of screen I advise installing more culling it will fix alot of lag I think! ππ»
Had this video recommended to me and was curious about lag, bro tricked me into watching his modded survival let's play and enjoying it π€
Tanks have transparency which can depending on the engine be costly at large scale.
The belts are probably because of how minecraft handles entities which are invisible and get replaced with the entity model in which is "on" it since the object your see on the belt likely isn't real and instead just a representation of the item in it similar to how a chain of hoppers works.
Ive done it! Its taken 4 days but i binge watched your entire create series up to the current video!
I found you the other day and enjoyed your humor so much that i wanted to watch from the beginning.
On your mod will you create a quest book that explains create and its variants?