Yep, Minecraft caves have now changed forever.



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Get ready, because we’re gonna see even more changes next week.
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https://www.minecraft.net/en-us/article/minecraft-snapshot-21w06a
https://minecraft.gamepedia.com/Java_Edition_21w06a

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#Minecraft is a game about breaking and placing blocks, developed by Mojang.
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41 thoughts on “Yep, Minecraft caves have now changed forever.”

  1. It kinda upsets me because now you gotta tower up to WAY too many ores, if you’re strip mining you can just fall into a big cave and die of fall damage, and the amount of mobs in the new caves will be insane

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  2. I'm OK with everything about this except the diamonds because it completely changes the balance of the game that's been established over all the years diamond should still be valuable and precious and worth a lot because that's what economy is are usually based on on multiplayer servers having netherright isn't even rarer and more special armor is one thing but diamond should still be important and if there now is easy to find is iron what's even the point of progression it just feels like it would make the game boring because finding diamonds on a new world is always the first struggle and you can skip right through basically the entire game and one session now

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  3. I don't like this at all. I wish there were a way to customize world generation so we could remove this. I love how relaxing it is to strip mine and explore the tight caves, with all the twists and surprises. But if it's just one huge area, diamonds are waaaay too common, you could just run in with torches everywhere, you're sorta forced to fight mobs when you just wanted a relaxing time… I mean, sure, you could mine in smaller caves, but it'd feel like a waste of time. If they want to do something like this, at least make the resources in this big caves different.

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  4. I don’t like that diamond are esy to find now its more fun when you don’t have a overflow of recourses that’s why I use custom rules that I cannot fix broken stuff

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