Watch this BEFORE updating to 1.18 Minecraft!



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Do these trick and rares before updating to Minecraft 1.18 full release, the caves and cliffs update part 2. More Tricks Playlist: Rare Items in Minecraft: https://www.youtube.com/playlist?list=PL-5egZTw99_4GTgs4GlrogFhVENtEO2rn

All farms: http://bit.ly/FarmEverything
Rare Items in Minecraft: https://www.youtube.com/playlist?list=PL-5egZTw99_4GTgs4GlrogFhVENtEO2rn
Wither cages: https://youtube.com/playlist?list=PL-5egZTw99_7y17FqDGQqzemr3GWu2_RC
Bedrock breaking playlist: https://youtube.com/playlist?list=PL-5egZTw99_6lSPEtMX8XMes3A_ZlOPnf
1.18 wither killer: https://youtu.be/cEpzdJDEjv4
1.17 wither killer: https://www.youtube.com/watch?v=jrresOOPBUc
Portal mob farms https://youtu.be/PJTqPs8ENYs: https://youtu.be/FH5Cqk-wf4I https://youtu.be/ucxDjer9aM0

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0:00 Intro
0:09 Rares
4:39 Harder in 1.18
13:27 Outro

ProtoTech is 100% Vanilla Survival whitelisted 6 year old server that has never reset the map with 160,000+ Minecraft days accumulated. With the goal to automate and collect everything possible in the game, the journey has only started!
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edited with SVP: vegascreativesoftware.com
Optifine: optifine.net/
Mcedit: mcedit.net/
NBTexplore: minecraft.gamepedia.com/Programs_and_editors/NBTExplorer
Watch this BEFORE updating to 1.18 Minecraft!
Amidst: github.com/toolbox4minecraft/amidst
Replay Mod: replaymod.com
Carpet mod: github.com/gnembon/carpetmod/releases
Music: www.pretzel.rocks/

Minecraft: minecraft.net

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36 thoughts on “Watch this BEFORE updating to 1.18 Minecraft!”

  1. I am a bit surprised, seemed like emerald, and coal deepslate ore were easier in 1.17. Seems like it will be more difficult to find in 1.18 even with you pointing those beacon locations where they were found. Copper is still quite hard though from what I have found. I have almost a stack of deepslate emerald ore in 1.17 so far in the server I play on.

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  2. Didn't Mojang change spawners specifically to spawn mobs at light level 11 or less shortly after they changed the natural spawning to require 0? So they would still spawn at light level 5 in your first example. Unless I'm remembering wrong and they didn't keep that change.

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  3. Don't explore Swamp Biomes until 1.19, as they will be given changes then. Multiple Geode Clusters will make Prime Locations for Bases going forward, with Biomes being secondary considerations to them. I'm working on a Red Netherbrick Base to move out of my Spawn Chunks to reduce Lag.

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  4. I don't know why they decided to make the simulated and render distance that way, what they should've made was:
    Render Distance – You render chunks, and can see all the blocks in the state they were the last time you simulated these chunks, so if a block was moved/changed, you can't see until it enters on the simulated distance, in other words the optifine way to make you increase chunks loaded, but nothing happens on them.
    Simlated Distance – The distance that everything is being loaded and happening, where you can see it happening, anything outside of it will not tick.

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  5. Ray, your farms are always the best! I needed an iron golem farm and you had a design for one that was simpler than what I had planned (im used to making the huge ones before village+pillage update)

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  6. I'm not happy with the biome removal because I spent like 6 months exploring trying to find Modified Jungle Edge and it gets removed and the time I spent is wasted ( I like 1.18 overall, this is the only thing that I don't like )

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