This UNKNOWN Minecraft feature was removed…



Minecraft Viki (video wiki) ➜ https://minecraft.viki.gg

Minecraft removed the ability for mobs to run way from creeper explosions, but why?

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31 thoughts on “This UNKNOWN Minecraft feature was removed…”

  1. Why does everyone think that the farlands were removed??? The only possible way to remove them would be to delete the infinite world generation, Java edition hides the farlands with the world boarder but if you remove the boarder you can get to the farlands and in bedrock edition you don't need to do anything special

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  2. As a programmer it's kinda ridiculous to check for every tick, instead I'd make it react to the creeper activated event and then check for nearby mobs to trigger the event for them to run but ok Mojang

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  3. That's not true, on the algorithm, the mobs didn't search every tick if there's is a creeper about to explode. The creeper start to explode, then search for every mob on the effect area, sending it's coordinates and the mob check the vector and run the opposite way. There's NO lag and there's mobs that already have the SAME algorithm. The zombie don't check every tick I there's a player nearby, and tries to get to him, the player is the one that tries to warn every aggressive mob in a certain radio. Villagers, turtle eggs, hoglin, and animals use the same algorithm (animals that tried to lure baby animals of the same species). All of them warn the other mobs.

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  4. Instead of the mob looking for a hissing creeper every tick, they should've made it so every hissing creeper looks for a nearby mob every tick, and then sends a signal to it

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