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minecraft is getting a whole lot more scary… 21w07a changed a couple things but possibly the biggest one may have to do with ore generation. coal is changing forever in the cave update..
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if you read this comment “spooky”
#minecraft #cavesandcliffs
source
what do you think? should there be no coal deep down?
You can make your brightness more btw. Ahem
If you press the windows key and R type in %appdata%. press .minecraft and scroll down until you see Options. Press on it and on your 4th row (or scroll down a bit) it says gama. It will probably say 1.0. Delete it and write 100.0 press files on the top and press save. Reload your minecraft and boom your brightness for grimstone is better.
0:08 breaking news
Kids are using the popular blockbuster game called minecraft to summon satan
Future source cnn
The grim-stone regions could make for good secret base locations, given that it is a dangerous region that few random cavers would eagerly navigate.
I'm sure it's his skin, but doesn't it look like he has jewelry on? Gold bracelets? How cool would that be if they added jewelry that you can enchant?? Maybe that was a little Easter egg? Lol, I'm probably thinking too much into it
"…darkest depths"
gamma 10: " allow me to introduce myself "
I believe it was lady Agnes who said they wanted to recreate the scary feeling of the first night but down in the caves. They are definitely getting there
like the black clover reference with the despair voice
wonder why no one talked about the bat update nowadays
You can make redstone torches
Branch mining will change forever come the next update too, no longer will level 13 be profit.
Going off that 1.17 chart, there is no longer any level in Minecraft that you can find every ore in the game.
i wanna see like giant holes in the surface that leads all the way into the deep down
Damn, this new generation is actually crazy. Coal being closer to the surface will make torches really scarce deep down. You’re gonna have to rely on potions to be down there for prolonged periods of time. And sure, there’s WAY more diamonds down in the depths, good luck finding them tho
I like when minecraft gets a little scary it makes it more exciting. Minecraft has a balance of scary and then relaxin
IMHO, minecraft should have new light sources that are brighter than 15.
Flood lights, basically.
All the new light sources we got, were either as bright as jack-o'-lanterns or dimmer. Soul lanterns/torches are dimmer too, which annoyed me. Why have them when they can't light up a larger space?
So, I propose a kind of amethyst lantern, which maybe can focus the light or something. For example, light up only 180°, but at level 30. The reason being that amethyst is obviously used for the lenses in spyglasses, so why not make lenses for lanterns too?
I really like it it will promote building mines for expecific ores.
Caves & Cliffs Update
Mojang: Hmmm let’s change cave generation
Cliffs: Bruh
warden should have a secret weakness like if you hit him with a flame arrow in the center he recieves 2 times that damagr and gets confused for a while
Diamond 5:57
On the bright side, my inventory wont be bogged down by cobble and stone.
I am still partially on the fence about some of this. I feel like the caving aspect does change the whole game because it is now more of a Cavecraft game, not Minecraft. I will miss the mining aspect to the game, if massive caves are everywhere and the ores are just out in the open. I do think coal should be available lower, not just for torches but also if someone wants to smelt items to make better tools or armor instead of having to go back up to a specific level, which can end up being more tedious than strip mining! Perhaps the lichen can glow more, because everyone is going to end up using night vision to get around (maybe Clerics will start selling it??) and the point of the dark deep will be moot. Grimstone is harder to mine, too, so tools will wear out faster. I don't want the caves to be everywhere. I would rather be mining regularly and then when I do find a cave it would be something grand and special, with more various ores spread around and the only place to get grimstone. Just my thoughts, but I want a bit more balance to the game.
Anyone else like this video more for the creepy crypt-like builds near the end, than anything else?
Day 55 of commenting whatever it says in the description "spooky"
OK get this man 1 mil subs
Did anyone notice the WITHER SKELETON @ 6:32 ?!!?? Why is it in the cave?!!
I want a joke episode that is a final showdown with birb
Everyone is scared of the warden, but here I am thinking about how often it will get stuck on something and you can just shoot at it from range without a problem
What if in the deep dark to make it even more creepier.. They make it so torches don't last forever.. Like after however long in-game there's a chance that they'll start going out and you'll be left in pitch blackness.. And they can make it so there's a gradual darkness that envelops the deep dark
Back I I first played Minecraft, feathers would only drop off Zombies and all animals were just temporary spawns. Food would instantly heal you and steaks would not stack.
When Wardens are added someone's gonna figure out how to farm them in like 2 weeks max
can we start a reddit so coal will be more common in the final cave update?
I wonder if grimstone can be set on fire with flint and steel
pretty much going to need 2 bases then , one on the over world then make a whole other base at 0 level , and transfre good up and down using mine carts
Yoooooooo… Noise caves with no grim
There will be lush caves and glow berries,of course gives light.
Or just bring more then 30 torches
Wither squeletons in the deep dark are actually an amazing idea, I feel like
boiii he misses diamonds 6:08
laughs in fullbright
Unpopular opinion here, at the negative y level bedrock fog should return