Snapshot 25W03A | Testing Blocks, Component Driven Textures & More | Minecraft 1.21.5



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Snapshot overview video on Minecraft 25W03A

Testing Minecraft in Minecraft | with Henrik Kniberg – Agile with Jimmy
https://www.youtube.com/watch?v=vXaWOJTCYNg

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0:00 25W03A
0:26 Context Required
1:26 New Test Blocks
2:19 Disapointment
2:59 Documentation
3:36 Name Driven Textures
4:13 Type Driven Textures
4:54 Compinent Driven Textures
5:23 Gameplay Changes
6:49 Bugs & Leaf Litter
7:14 New UI News
7:50 My Thoughts

Featured In This Video
https://www.minecraft.net/en-us/article/minecraft-snapshot-25w03a
https://x.com/0x00716F62/status/1878842478713085965
https://x.com/xKingDarkYT/status/1873038637899890855
https://x.com/xKingDarkYT/status/1873038723509829786

#minecraft #minecraftnews #snapshot

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21 thoughts on “Snapshot 25W03A | Testing Blocks, Component Driven Textures & More | Minecraft 1.21.5”

  1. The testing blocks are amazing!! I really hope Mojang shares their test that would be soo epic. Altough i understand why they might keep it proprietary. Sqlite also has a propeitary test suite. Still i hope they share them! Its the right thing to do.

    Reply
  2. If they do add the horizontal UI to Java for some reason, I really hope that it's toggleable. I'm personally not a fan of the new hotbar either. It being transparent is really useful and the new opaque one feels more clunky.

    Reply
  3. It's funny but makes sense that they'd make a world like that, given the years of "well we tweaked some minor interaction between dandelions and allays" and someone is like "WHAT?! MY DANDELAY FARM IS RUINED!!"

    Reply

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