RTX ON Minecraft Softbody Tetris 6 Ray Traced PBR Textures



Minecraft Viki (video wiki) ➜ https://minecraft.viki.gg

The “RTX” version of my 6th Minecraft Softbody Tetris simulation.

Made in Blender 2.83, rendered with Cycles, 12 samples 12 seconds per frame. Total about 4 hours render time.

About 2.5 hours of effort

Music Artist: C418
Album: Minecraft Volume Alpha
Title: 13 Wet Hands

#Softbody #Minecraft #rtx

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21 thoughts on “RTX ON Minecraft Softbody Tetris 6 Ray Traced PBR Textures”

  1. These look like rubber that’s really flexible. That’s cool!

    To those who say he copied C4D4U, buzz off. Copying means he downloaded the entire video and made it his own. Plus, C4D4U’s softbody looks more like jello. This one looks more like really flexible rubber.

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