Minecraft will Never be Fun Again



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I’ve been having some Minecraft difficulties… hahaha get it?
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37 thoughts on “Minecraft will Never be Fun Again”

  1. Minecraft players when playing this
    Builder: bro why can't I mine or do anything brooo??!!!
    Speedrunners: yo this finna be easy
    3 seconds later.
    WHY IS THIS SO PAINFUL AHHHHHHHHH!!! (As we watch him have all his body parts dismembered by a zombie)

    Reply
  2. I have the 9 pro, rhey are theowing phones a little too fast.

    Also they break easily

    And they have a too basic android os

    But is cool for gaming and works hell lot faster than Samsung

    They need to improve their software before trying to improve the hardware, is good enough

    Reply
  3. 30:18 , hey so I'm sorry to need out but this is actually unrealistic, considering what's going on here, after literally just a Google search ( I didn't dig any deeper I just did a search) that bucket would be able to hold that lava, as the melting temperature of iron is 2800°F and the hotest average for magma is 2600°F which is 200° off,

    Reply
  4. Please tell me that making diamonds armor requires a Nether Star for each part

    And you need to melt the netherite ingot and cast it onto the Diamond armor

    Entering the end should require being inflicted with nausea, since it doesn’t have the nether portal wobbly effect built in.

    The end portal should require lava under it, so turning it to obsidian would ruin the portal

    Saplings should need to be planted in dirt, not grass.

    Crafting recipes should give less xp the further their required level is below your current level.

    Bulk crafting should also require crafting levels

    Long falls should amputate first your legs, and then your arms, as they break from your fall

    Potions should be made in cauldrons fueled with blazer powder, throwing the ingredients in one at a time, bottling it after its done. If you cook it too long between any step, and it burns.

    The dragon should require an enchanted weapon to damage it, and enchanting should require finding enchanted books in dungeon loot, and applying them for levels in an enchanting table. Random enchanting is removed.

    There should be a trading skill, which affects what type of villagers, and what level of trades you have access to, and how expensive those trades are.

    There should be a ranged combat skill that affects accuracy (and should require both hands to use a bow)

    Having both legs removed should drop your shoes and pants armor slots

    There should be a planting skill that affects the chance of success and types of plants you can place.

    Reply

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