Minecraft 1.19.4 Pre-Release 3 New Potion Colours, Trails & Tales Update



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Minecraft 1.19.4 Pre-Release Playlist ► https://www.youtube.com/playlist?list=PL7VmhWGNRxKixIX8tWEQn-BnYKE9AaAXk
Pre Release 3 for 1.19.4 is here! Minecraft 1.20 will be called “Trails & Tales”

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0:00 Minecraft Monthly
0:51 New Potion Colours
2:04 Subject To Change
2:46 Dynamic Texture Dump
4:13 Bugfixes
4:58 1.20 Updates
5:48 Leaked Tools
6:52 Trails & Tales Update
7:53 Logo Details

Featured In This Video
https://www.minecraft.net/en-us/article/minecraft-1-19-4-pre-release-2?3
https://twitter.com/Minecraft/status/1631007888914239503
https://twitter.com/kingbdogz/status/1631006850282934289
https://twitter.com/kingbdogz/status/1631007089664446486
https://www.minecraft.net/en-us/article/the-trails—tales-update
https://twitter.com/RogerBadgerman/status/1631118877814923264
https://www.youtube.com/watch?v=jQ58UEXrFzs

#minecraft #minecraftnews #trailsandtales

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43 thoughts on “Minecraft 1.19.4 Pre-Release 3 New Potion Colours, Trails & Tales Update”

  1. Trails & Tales update should buff ridable mobs to have full chest inventories so they’re actually somewhat useful. (Double chest for llamas since you can’t control them.)

    Reply
  2. one mod i saw that solves the colorblind – potion color problem is that one mod where it changes the bottle's shape (either the cap or the bottle itself might work for mojang here). also applies with the enchanted books, but that's kind of a stretch already given the vast variation of effects on the books already

    Reply
  3. Hey maybe what King B Dogs said on the textures being different for things helping color blindness is superior means they’ll make the armors look different sometime soon? Maybe? Please?

    Reply
  4. suspicious stew is useful! (at least on mobile non-hardcore (when that gets added), non-peaceful)
    on mobile, it can be very difficult to breed bees, because you either have to hold down on a bee or half a second without changing the direction you're looking, which is basically impossible at certain number of bees, or you have to wait for a bee to move to where on the screen you last clicked and click the button just above the hotbar, and it the bee hitbox moves from the area you last clicked before you click the button, the button will disappear, you will accidentally punch a bee, and lose 90% of you bees. (the mechanic that works similar to immunity frames allows way more bees to sting you without you taking damage)
    But if you poison yourself and put your armor in a chest, then only a few will sting in the same tick, and fewer will die! Potions or just a captured witch is better, but stew is cheaper!

    Reply
  5. The potions can have a change in it's bottle design, to identify with the levels

    Small, mid, large , small < mid < large potion

    Respect the colors, the best i think it's to make a small image that floats in the liquid.

    Examples: strength (closed fist), healing (heart), regeneration (heart with a plus), etc…

    Also i see that there's potions that can have more than 3 levels, so let's return the glint but a smaller intensity.

    Without glin < with glint

    Wirh everything here, you can tweak your potions and be able to distinguish them up to 6 levels if there's one in the future

    Reply
  6. I think the potions should have two.color gradient, makes them pretty and better distinguishable. For instance: fire resistance can be orange yellow, luck yellow green, invisibility white light blue, nightvision green blue, poison purple green, etc.

    Reply
  7. As someone who advocates self-expression, I love this new update. Also as a builder and a bedrock user, I would say the new world edit-like tool is going to be a big help in large scale builds😍😍😍

    Reply
  8. I may be wrong, but I'm sure that the bow is not drawn. The bow is generally curved after the string is strung to it. The arrow is kinda just in a resting position against the middle of the bow

    Reply

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