I Built a MEDIEVAL TOWN in My Hardcore Minecraft Forever world



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fWhip Built a MEDIEVAL TOWN in his Hardcore Minecraft Forever World : Minecraft 1.21.4 Hardcore Survival Letโ€™s Play! Click the LIKE button and Please Subscribe!

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39 thoughts on “I Built a MEDIEVAL TOWN in My Hardcore Minecraft Forever world”

  1. For a Market Stall, some kind of street food vendor that is roasting a haunch on a spit over a fire (aka Stripped Mangrove log), you could even use item frames like plates with some cooked meat on them. Another fun market stall might be for fresh flowers, you can set them up in some pots to sell.

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  2. You had asked for a suggestion for the little area with the retaining wall. You are very good at adding โ€œcleanโ€ details, I think a junkyard would be a fun addition, especially since itโ€™s just outside of the city.

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  3. Hey fWhip. Could you create a small video talking about how to prepare for this projects, such as the one you did in this video.
    Discuss how you prepare building outlines, and paths?
    Thanks

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  4. Love your videos! You mentioned you'd wish there was a way to make crops kind of, stay in their lower states, i found a mod that lets you do that by placing ice under the crops. I know its a mod but might as well mention it if you're ever interested! :)!

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  5. I loooove this Addition to the outskirts of Path! The feel of the City in regard to lived-in-ness and realism is incredible.

    For the little market in the town center, how about instead of a stall you put a little wagon to the side where a traveling knife-sharpener and cutler has a little movable workstation? So he sells a few knives and tools but the people of the town can also come to him and he will sharpen their swords, knives, axes, etc.

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  6. I am loving your videos and always watching the streams as well. One thing I noticed though is that your order of building sometimes seems off in the videos. E.g. when you prepped the area for building, for viewers it's pretty random why you would build a lonely retaining wall somewhere, change the ground block in small spaces, level the dirt in a weird shape etc. without even saying why. I know that you are planning in creative and doing this off of your litematica, and ofc everything fits well together in the end. But the general viewer doesn't know. Personally I believe the videos would be more cohesive to watch if you'd do things in a more logical order. Like, start one building, then change the ground and terrain to fit the build better, than add trees and decorations around. That would make more sense from a viewers point of view.

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  7. Love seeing a new video from you fWhip! For that second field, here's an idea to keep that half grown look: use a mix of grown beetroot, grass, tall grass and maybe some small ferns! Love watching you build up the world, it's really impressive ๐Ÿ™‚ Since you brought up the Elder Scrolls series, I always loved how Morrowind felt walking around the more alien landscapes – so maybe something like the Telvanni mushroom towns?

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  8. 15:47 I think the abrupt cut off with the balcony is a great oppritunity for a story!! Like there used to be an adjoining house that fell into the river with erosion so they added a balcony when the city never replaced the house! you could add bits of debris at the bottom and foundations could make up the market stall!!

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