I was testing it out recently, I had a Breach 4 mace and a Density 5 and the breach is weaker when it comes to falling. Density took 9 1/2 blocks but Breach from the same height still had the player on like 2 1/2 hearts (full prot 4 netherite)
The breach enchantment has a single use in single player, and it’s armored mobs in trial chambers (ominous ones), you won’t need to go so high up to one hit kill an enemy with armor.
But this is incredibly niche vs every other enemy encounter being un-armored mobs, which is fine. The single player vs multi player centric enchantments are a decent way to balance out damage, even if boring.
They could make both useful for both modes which would be more interesting, but this way still (having 1 be better for single player and the other better for MP) works in making both useful.
I think it's worth having 2 maces, one with wind burst and one with breaching or density so you can start with the wind burst to chain your attacks and then finish with the second mace to land safely
calling it right now, people are ONLY going to try use the mace in survival because of 1st week hype or achievements, before realising its a next to useless gimmick weapon thats way too annoying to obtain and even less practical to use over a sword
Because Breach and Density arent compatible with eachother, than there really isnt a reason to use Breach in singleplayer anyway since Density is just so much better.
i'm just glad mojang is taking the pvp aspect of the mace into account. they could've easily tunnel visioned on making it super gimmicky, which it kinda is, but it also has at least some use in pvp
Ok hammer go slam
They made it for Ominous Trials.
If we do a lot of ominous trials it might make sense to have 2 maces with one of them having breach
Yeah but its more of a s risk vs reward weapon dince the start.
I was testing it out recently, I had a Breach 4 mace and a Density 5 and the breach is weaker when it comes to falling. Density took 9 1/2 blocks but Breach from the same height still had the player on like 2 1/2 hearts (full prot 4 netherite)
yeah the enchantment is not useful for me even for the armoured mobs on the trial chambers because i can just use my sword or bow
Yeah, this is really a multiplayer update. Vaults offer nothing for single player gameplay either
I just did some testing a little bit ago actually, density is actually still better somehow
I was going to bring up the trial chambers during an ominous trial, but even there it would be impractical.
How did you play minecraft vertically like this?
The breach enchantment has a single use in single player, and it’s armored mobs in trial chambers (ominous ones), you won’t need to go so high up to one hit kill an enemy with armor.
But this is incredibly niche vs every other enemy encounter being un-armored mobs, which is fine. The single player vs multi player centric enchantments are a decent way to balance out damage, even if boring.
They could make both useful for both modes which would be more interesting, but this way still (having 1 be better for single player and the other better for MP) works in making both useful.
I think it's worth having 2 maces, one with wind burst and one with breaching or density so you can start with the wind burst to chain your attacks and then finish with the second mace to land safely
Will be playing with human ppl
My typical vanilla game of Minecraft has 150 data packs. They're absolutely are armored enemies
There's a bunch of mobs that have armor points even though they don't show armor. Like Endermen and Guardians.
Heres the thing. 3 hits for a ground level mace IS really good.
Although the way i see it, breach has always been a way to justify the mace's position in PVP, and you should just use density for survival
Open
There’s amor in the trials tho so it had a slight use
Did u forget that mobs still wear armour
I assume this is one of the reasons that all of the ominous trial spawns wear armor.
Controversial opinion, breach should work on shulkers
At what protection level is breach better than density ?
Ominous raid has a lot of diamond armored skeletons and zombies to spawn so it can be useful there
And that’s without counting the height damage mechanic
Not only that, on Java, Breach doesn't even work on mob armour, so it's almost completely useless in singleplayer
calling it right now, people are ONLY going to try use the mace in survival because of 1st week hype or achievements, before realising its a next to useless gimmick weapon thats way too annoying to obtain and even less practical to use over a sword
Because Breach and Density arent compatible with eachother, than there really isnt a reason to use Breach in singleplayer anyway since Density is just so much better.
Is the day counter coming to Tricky trials ?
Java sucks
Yeah but not having an item maxed out with every enchantment just doesn’t sit right with me lol
i'm just glad mojang is taking the pvp aspect of the mace into account. they could've easily tunnel visioned on making it super gimmicky, which it kinda is, but it also has at least some use in pvp
I feel like the mace was added for the sake of adding a "new weapon"
In bedrock (hard difficulty) mobs love to spawn with armor (some addons also increase the rate they spawn with emerald/amethyst/diamond armor)
Zombies wears armour more commonly
Bedrock🤮
Plus… Sharpness still kills faster in most scenarios
bro trials have diamond armor zombies