Designing A Minecraft 1.19 Frog Farm!



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Frogs are amazing, frogs are the best. Minecraft 1.19 will introduce frogs, froglights, and maybe even more frog features to the game. How would we farm the frog though?

TIMESTAMPS
0:00 – Frog Mechanics
5:31- Testing Ideas
10:47 – Frog Farm Design

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29 thoughts on “Designing A Minecraft 1.19 Frog Farm!”

  1. okay so this is the video i originally made for wednesday before the surprise beta! if you hear me talking / wondering what frogs could do & then mentioning maybe potions: its your imagination acting up again

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  2. They weren't layng the eggs because they were stuck on the bottom. not all those water blocks were source blocks. 3 deep should be fine. Once you put in the seagrass, they were able to move better because those blocks became source blocks.

    Just spent WAAAY too much time helping a friend sort out a pond.

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  3. I would do a door entry from the side, for easy access to the seagrass. Or just make a micro seagrass farm next to it. Also, wondering what tadpoles can maneuver thru that froggo can't, maybe walls vs fences, or waterlogged slabs, some way to get the "farmed" frogs away from the breeding ones. Redstone might be tricky, but a potential way to open a path. I think I noticed that until you bonemealed the 3 tall version the frog were stuck at the bottom because the water was flowing down, same with the tadpoles in the swamp getting pushed sideways. so maybe make a redstone thingie that changes how the water flows in the chamber, set to a clock that you start after you breed the frogs.

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