All You Need To Know About Sculk Sensors In Minecraft 1.17



Minecraft Viki (video wiki) ➜ https://minecraft.viki.gg

Motion detection, wireless, redstone, and a whole bunch more are no possible with the sculk sensors O_O
Previous update video ► https://www.youtube.com/watch?v=RpXDFQyg3QI&list=PL51FB077B700C0148&index=1
Minecraft Updates playlist ► http://www.youtube.com/playlist?list=PL51FB077B700C0148

Table for frequency values: https://www.reddit.com/r/Minecraft/comments/k5dyct/we_vibin_snapshot_20w49a_is_out/

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22 thoughts on “All You Need To Know About Sculk Sensors In Minecraft 1.17”

  1. I watched logdotzips video about the newest snapshot and it looks like the sculk sensor texture changed cuz I remember the top not moving in the minecraft live stream but whatever they do be movin tho

    Reply
  2. I have an idea. Make a redstone path that is exactly the frequency value of lightning, then when lightning is near your house, it will go through to your (base) and trigger something (maybe having to do with the weather outside).

    Reply
  3. It would be cool if the deep dark entrance was found in rare cracks in the bedrock and it all exists below it! Make sea level 256, with 512 levels. From top, you have 128 layers of sky. Then 128 layers of overworld for mountains. Then 128 layers of caves, and on the bottom 128 layers of deep dark which gets progressively harder with more rare loot and boss battles as you go down. Put in dungeons, labyrinths, temples, and more. Tie the new pottery mechanic into discovering this ancient, deep place and learning more about it and maybe give clues about how to access it.

    Reply
  4. I honestly hate how much they're making hoes useful. Just another item to clog the hotbar with. I know that the items the hoe breaks are also easy to break by hand, but it's still annoying.

    Reply

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