15 Updates Coming To Minecraft Next (probably)



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Minecraft 1.21 is almost here, so whats next? Today we take a look at 15 New Minecraft Updates that will most likely be coming at some point.

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if you read this comment an update you’d love.

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35 thoughts on “15 Updates Coming To Minecraft Next (probably)”

  1. I play on Bedrock, and add-ons are finally a thing… a thing I can't use because I want to be able to get achievements in my world. I just want prettier leaves and maybe a couple fence options. T_T I would LOVE shaders that don't remove achievements.

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  2. Hi Wattles ….. I tapped the like button, I’m commenting. Please beg Minecraft to add a back pack of some kind …. Please Please Please …. ❤️❤️❤️❤️

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  3. I'd like to see a seasons update.

    Over the span of say 45 in game days, the seasons would gradually. It should affect how the game works, but not too much. The colors of grass and foliage gradually change with time, and there could be a slight difference in gameplay.

    For example:

    Every world starts with spring, during spring, passive mobs can randomly breed without the player input. It wouldn't be a common occurance, but if you leave animals alone for a very long time, every spring there will be s few more of them. Spring could also increase chance of rain very slightly.

    After spring comes summer. It's less likely to rain, but when it does rain it is more likely to be a thunderstorm. Crops will also grow faster during this season, and the days will be longer than the nights. Flowers bloom on hanging vines and a couple other types of leaves during this season.

    In the fall, Leaves particles ocassianlyl fall from trees, and the grass randomly has leaf textures on it. During the fall, mobs have a chance to spawn with a pumpkin on their head. Frogs can also spawn on beaches and near lakes during this season. Enchanting is slightly boosted during the fall as well, with better enchantment rolls overall as well as a slightly reduced cost. Witches are more common in this season.

    In the winter, certain biomes such as taiga and extreme hills have snow instead of rain. In most biomes, rain is less common, and everything looks colder. All skeletons in the overworld have a chance to be strays. The days are short, and the nights are long, however, phantoms do not spawn during this season.

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  4. 4:30 I find this extremely likely. In the Minecraft 15 year anniversary map, one of the descriptions for the end called it “ominous.” I immediately noted that, and I think we may have hope for at least a few changes to the End. Maybe not new biomes, but new structures maybe.

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  5. I'd be down with the Villager changes, less RNG and a greater focus on exploration would be a welcome change. HOWEVER in order for this to work and not just be an annoying additional time sink, we need reliable ways to transport Villagers (Camels and Llamas would be perfect for this), and item repair needs an overhaul so that Mending isn't an absolute necessity anymore (it should never cost more materials than it took to make an item to repair it, and just get rid of the XP cost scaling altogether, items costing more to repair based on how enchanted they are is fine but the "too expensive" cap is absurd and even without it I think needing 60+ XP to repair a Shovel is ridiculous)

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  6. Probably unlikely, but given it's been under review for who knows how long, I still hope that they will one day had Emerald Armor and Tools, which, yes, The Villager trading could make pretty hard to balance… that's really the main issue.

    While as for tools, I'd say use a similar strategy that they have with Gold, since Gold mines the fastest unenchanted, but it's also the least durable.

    So if they were to add Emerald, say play it's use durability between Iron and Diamond, Iron is 250 and Diamond is 1561, so I'd probably put it around 900, in the case of a Sword, then change the damage, place it between Iron and Diamond, making it 6.5….

    Just a thought, since I'd like the idea of Emeralds having more uses than just Trading, since they're harder to find than Diamonds when mining.

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  7. I think i would like to see moles or a tiny creature added so they can be trained and tamed to collect dropped loot in caves or be able to guide players out of caves or to drip stone caves

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